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Roblox Development for Beginners 2: Coding Basics

Carter M
5 min readMay 3, 2021

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You’ve downloaded Roblox Studio, created a part or two and spent some time fiddling with the different part attributes. Maybe even built out a tiny little starting town for your budding RPG but wondering, “How do I take this to the next level”? If all of that sounds like you then you’re in the right place, because in this article we’ll explore the basics of Lua, the programming language that you’ll be using to give your game a complete makeover.

This is Part 2 in a series of Roblox for Beginners guides. If you’ve just downloaded Roblox Studio and aren’t exactly sure what a part is, check out Part 1 to get a feel for the basics before coming back to this article.

Instead of having to read through hours of programming concepts before writing your first line of code, I’ve always found that going through examples and seeing tangible results is the fastest (and most rewarding) way to learn. So let’s jump right in!

At the end of Part 1, we ended things with these 4 lines of code that randomly change the color of your cube. There’s already quite a bit…

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Carter M
Carter M

Written by Carter M

Freelance writer, member of the Kryptomon team, writer for The Cronicle and top writer on Medium in Finance

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